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Posts Tagged ‘resident evil’

There’s not much to say here, so I’ll cut to the chase. It is everything you’d expect from a Paul Anderson Resident Evil movie: really bad acting, dialogue that tries to be witty but constantly falls flat, a plot that’s neither interesting nor coherent, utter disdain for this thing called “character development”, and a lot of really cool looking sets, special effects, and fight scenes. There’s an overabundance of slo-mo in this one, but I’d honestly prefer an entire movie in slo-mo than another spazzy, frantic 0.5s cuts-fest like Salt, Pandorum, and Prince of Persia. The action appeals to the little 10 year old boy within us, and that’s all we really want from it. However, the lack of funny one liners and the surprising excess of clothing on the girls keep this from being a complete braindead action movie.

VERDICT: 5.2/10

Overall, this isn’t a great movie, as expected. Any time something/someone isn’t getting blown up or getting their ass kicked, you’re almost definitely going to be bored. Fortunately, there’s a LOT of action, and some of it may even be considered top notch. The Claire and Chris Redfield fight against Wesker alone is almost worth the price of admission. It’s easily the best action sequence in the whole series (though I guess that doesn’t say THAT much). Anyone looking to see great action and visuals needs to look no further. Anyone who wants anything else that goes into a good movie should skip this one. Either way, half the movie is almost guaranteed to strain your attention. If you survive it though, the other half is actually very fun and entertaining.

Oh, and in case you were wondering, no, it still doesn’t have anything to do with the games besides stealing their character names and monster designs.

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